


Devil’s Covenant was a film produced by Clan Phantasm using the original Quake game
engine. The team originally wanted to use a temp track, but when copyright issues
came up, they decided that all new music was needed, and contacted me. I was given
the task of scoring for particular points in the action, and was given a matter of
days to provide the new music. I created music which I hope taps into both the science-
The film itself is now difficult to find on the Internet, using as it does a game engine which has now been long superceded by newer technology, but the music is still an interesting window into the world of Devil’s Covenant.