



In 1997 I was asked to compose music for a science fiction film which was created using the Quake game engine. That film was “Devil’s Covenant”, and whilst the game and therefore the film is now defunct, the music was my first foray into writing music the pacing of which was dictated by events unfolding on a screen.
Soon after this came a very different commission -
Later on I scored the independent Australian short “What to do when I’m Dead”, directed by Michael Burge.
